My name is Ebi Furya and I am a gamer. I've been gaming since the NES back in the late 1980's and continue to do so today. Through this blog, I will share my thoughts, insights and gaming projects. Comments and new friends always welcome.
Sunday, January 8, 2017
Link to the Past in Minecraft - The Video Tour (Finally!)
I've finally done it! I managed to get video recorded of my Link to the Past Hyrule Minecraft project and here is part 1. If you've been following this blog for a while now, you've already seen most of this in screenshot form, but now you get to see what it's actually like in-game. Check it out. Comments and feedback are always welcome.
Thursday, December 8, 2016
Let's Play: The 7th Guest
A while back, Good Old Games (www.gog.com) had a really good sale and I picked up a few games cheap including The 7th Guest and its sequel The 11th Hour. I played these games a long time ago, probably in 1999 or 2000, and really enjoyed them. In fact, I still own the original copies of them, but they unfortunately do not play on modern versions of Windows. GOG's versions do.
As I was playing The 7th Guest, I decided to finally take the next step and start making videos for YouTube. Turns out, Windows 10 and the Xbox app have a built-in Game DVR which works really well and I was able to record my gameplay footage for this game. As time allowed over the Thanksgiving holiday weekend, I started recording footage of me playing through the game and uploaded them to YouTube.
Here's the playlist with all 6 episodes: View Playlist
I learned a whole lot about recording and uploading during the making of this short series and I've re-watched my own content and can see a difference myself from the first video to the last. While the voice audio is better in the later episodes, it still has some room for improvement. With this game, there is no volume controls on the audio, so I couldn't really turn the game volume down to balance the mic better.
I also learned that I shouldn't just wing the episodes and that I need to prepare a little better before I start recording. There's a few too many long, awkward pauses at times.
My next plan for recording is to do Minecraft videos, specifically give a video tour of my Hyrule project. Unfortunately, I can't get the Game DVR to record Minecraft at all, so I'm looking at alternatives that don't completely drain the resources on my laptop. I tried recording full-screen at 1080 resolution with another screen recording software, but it's extremely laggy. I'm playing around with lower resolutions to find one that works. Maybe at some point I can upgrade to a more powerful rig if I decide to pursue YouTube heavier than the occasional video.
Anyways, I hope you guys take the opportunity to view the initial videos and future videos and leave comments or feedback.
Thanks, and catch you next time,
- Ebi
![]() |
| The 7th Guest |
Here's the playlist with all 6 episodes: View Playlist
I learned a whole lot about recording and uploading during the making of this short series and I've re-watched my own content and can see a difference myself from the first video to the last. While the voice audio is better in the later episodes, it still has some room for improvement. With this game, there is no volume controls on the audio, so I couldn't really turn the game volume down to balance the mic better.
I also learned that I shouldn't just wing the episodes and that I need to prepare a little better before I start recording. There's a few too many long, awkward pauses at times.
My next plan for recording is to do Minecraft videos, specifically give a video tour of my Hyrule project. Unfortunately, I can't get the Game DVR to record Minecraft at all, so I'm looking at alternatives that don't completely drain the resources on my laptop. I tried recording full-screen at 1080 resolution with another screen recording software, but it's extremely laggy. I'm playing around with lower resolutions to find one that works. Maybe at some point I can upgrade to a more powerful rig if I decide to pursue YouTube heavier than the occasional video.
Anyways, I hope you guys take the opportunity to view the initial videos and future videos and leave comments or feedback.
Thanks, and catch you next time,
- Ebi
Wednesday, November 16, 2016
Minecraft: Hyrule Project Continues in the Dark World
Hey guys! In the last post, which was forever ago now, I mentioned a setback where my Hyrule save became corrupted and I lost a ton of work in my Link to the Past Project. Well, I've recovered from that setback and I have picked it up again and have gotten back to work on it! In fact, I found the old schematic file I created in mcedit to copy the Light World into the Dark World.With that gem located, I basically pasted it back over the corrupted Light World and within a few minutes, hours of work was recovered. I then did the same thing on the Dark World level and began the process of modifying light into dark.
I began working in the center of the map by removing Hyrule Castle and forming the footprint of the Pyramid. I next moved south and have completed everything from the edge of the Swamp east to the edge of the map including the frozen Lake Hylia. I've moved north from the corner and am currently working on the area around the first dungeon. I've been taking care of the small caves and buildings as I've gone, but haven't done anything with the actual dungeons yet.
I don't have a lot of screenshots for the work done so far as the screenshot above actually covers most of what has been completed. Plus, I've been experimenting with screen recording software and it is my hope to put some videos on YouTube later on and give you an actual tour of the world from start to finish.
That's all I've got for you this time. Catch you later!
~ Ebi
I began working in the center of the map by removing Hyrule Castle and forming the footprint of the Pyramid. I next moved south and have completed everything from the edge of the Swamp east to the edge of the map including the frozen Lake Hylia. I've moved north from the corner and am currently working on the area around the first dungeon. I've been taking care of the small caves and buildings as I've gone, but haven't done anything with the actual dungeons yet.
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| Progress in the Dark World |
That's all I've got for you this time. Catch you later!
~ Ebi
Saturday, March 19, 2016
A Setback and a Sky Factory
I'm so bummed out. My hard drive crapped out on me a few days back and I lost quite a bit of information. The greatest loss was my Legend of Zelda Link to the Past Hyrule build. Luckily, I had made a backup at the beginning of February, so not all is lost. What I did end up losing was all the progress I made in the Dark World, as well as the last chunk of work in the Light World after the Lost Woods. Guess I need to make backups more frequently...
On the plus side, I've also discovered ATLauncher which gives you one click backups of your saves. I've loaded the backup I had there and updated the world to 1.9. Well, I've got some work to re-do. Glad I have the screenshots though. That should make reproducing it smoother.
Speaking of ATLauncher, I've fallen in love with Sky Factory 2. In my world, I've done so much and I'm producing a stupid amount of resources and it all started with a tree and a dirt block. So much fun figuring everything out. Challenge wise, I've completed the Wood, Stone, Farming, Exploration, and Machine Ages and am working on the Age of Power and Age of Dragons and looking towards the Age of Insanity. I actually have a 1k by 1k Ender Quarry running in the Deep Dark already. That took a while to place... Anyways, here's a peek into my world:
On the plus side, I've also discovered ATLauncher which gives you one click backups of your saves. I've loaded the backup I had there and updated the world to 1.9. Well, I've got some work to re-do. Glad I have the screenshots though. That should make reproducing it smoother.
Speaking of ATLauncher, I've fallen in love with Sky Factory 2. In my world, I've done so much and I'm producing a stupid amount of resources and it all started with a tree and a dirt block. So much fun figuring everything out. Challenge wise, I've completed the Wood, Stone, Farming, Exploration, and Machine Ages and am working on the Age of Power and Age of Dragons and looking towards the Age of Insanity. I actually have a 1k by 1k Ender Quarry running in the Deep Dark already. That took a while to place... Anyways, here's a peek into my world:
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| A peek into my base. Nothing special, but it's "home". LOVE the Ultimate Furnace from Magical Crops. |
Labels:
atlauncher,
link to the past,
minecraft,
pc,
sky factory 2
Monday, February 8, 2016
Minecraft - Link to the Past Lost Woods
This post will finally finish off the tour of the Light World in my Legend of Zelda a Link to the Past Hyrule Build.
This makes the 11th post in my series of this project spanning 3 years (with massive gaps in between). To help you get caught up, here is the history:
- Project Start (Hyrule Castle) - March 2013
- Eastern Palace - August 2013
- Sewers and Sanctuary - September 2013
- Death Mountain / Tower of Hera - December 2013
- Zora's Domain / Lake Hylia - April 2014
- Swamp / Misc Updates - November 2014
- Wooded Area (Flute Boy's Grotto) - November 2014
- Desert Palace - December 2014
- General Progress Update - February 2016
- Kakariko Village - February 2016
- Lost Woods / Finishing Touches (this post) - February 2016
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
Friday, February 5, 2016
Minecraft - Link to the Past Kakariko Village
Since my last post a few days ago, I've completed the entire Light World! Everything is built and in place from every tree, bush, cave, and building. The only things that remain are aesthetic touches like what you are able to see from certain viewpoints. The prime example is being on top of Death Mountain and looking around the world, you can see past the "boundaries" of the map to the blank outside world. I'm working on creating natural looking structures (mountains, fields, etc) outside that to blend it out and/or hide it. I'm really putting a lot of effort into making the world feel "real".
But for now, I'm going to leave you with two more posts. The first one, this one, will give a tour of Kakariko Village. The next post to follow will cover the Lost Woods and remaining areas as well as a few of the finishing touches I've done on the Light World. So without further ado, I present my take on Kakariko Village.
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| The southern end of town. |
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| A game of chance perhaps? |
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| House of the quarreling brothers. |
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| Race to the Heart Piece. |
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| Some light reading in the library. |
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| The Blacksmiths' House. |
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| The Blacksmiths' House. |
Moving into the village itself, I spent a lot of time detailing it out as much as possible. In one of my earlier posts, I said I had to "stretch" the world to fit the full-size castle in place. For Kakariko, that greatly worked to my advantage. Where I normally did the world in as close to a 1:1 ratio as possible, the village itself is 2:1. This allowed all the houses to be decorated internally in a way that fits their size without making them feel cramped. I really like how this scale turned out. Looking inside the tavern (below) is a prime example of the amount of detail I was able to achieve.
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| The Tavern and surrounding space. |
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| Inside the Tavern. |
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| Grass filled yard. |
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| The cave in the northwest. |
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| Inside the northwest cave. |
So there you have it, my rendition of Kakariko. I didn't post a screenshot inside every house, but you can get the idea from the ones I did post. Next time, we'll move on into the Lost Woods.
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
Wednesday, February 3, 2016
Minecraft - Hyrule from Link to the Past Update
It's been almost 3 years since I started my Legend of Zelda: A Link to the Past Hyrule Build in Minecraft. I pretty much stopped working on it for a very long time, but recently have picked it back up again to try and finish it. Quite a bit of the places around the Light World have been updated or modified slightly since I originally started as my methods and design ideas have changed over time. Plus, when 1.8 came out, I gained a whole new set of blocks to play with that made a lot of areas just look better.
![]() |
| The Light World as it currently stands. |
When I started doing this, I didn't have the most powerful computer and my render distances were low. On newer hardware with a high distance, the flaws around the edges show a lot more, so I have a little cleanup work do do now.
Once the Light World is complete, the plan is to put MCEdit to the test and see if I can copy/paste the entire map into the Dark World below. As I explained in my first post, I created a custom super flat map that consists of two "worlds" on top of each other. The Dark World is the first 150 blocks and the Light World is the second 150 blocks.
I'm in the process of taking more screen shots, so look for detailed updates on Kakariko and the Lost Woods soon.
Download Link?
I've had several people ask for a download link. I do eventually plan on doing just that and releasing it to the wild, but for now, I want to keep it until it's finished. Since the Dark World mirrors the Light World in so many ways, creating it should not take nearly as long to complete as it will mostly be "done" as soon as I paste it in and switch the grass to Mycelium.
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
Saturday, February 21, 2015
Goodbye Old School Consoles - Round 3
Another round of games to sell has come and gone with most of the eBay auctions ending this weekend. This one, as expected, proved the most personally difficult so far as it contains many of my most memorable and favorites games. Round 3 was the Nintendo 64.
One thing I will say, however, is that this is not a complete sell-off of everything like the NES and SNES games were. I plan on keeping my N64 with some of my most-favorite games as I have a couple of friends who are interested in getting together and playing some of the old games. But still, I had the most amount of games from this generation than any other and the majority of them could go.
The above image is of all the games I am selling. There were a few that I only sold because I have the same game on a later version. I have the HD version of Banjo Kazooie and Tooie on the Xbox 360 and I have Diddy Kong Racing on the Nintendo DS. Beyond that, the Turok games were the ones I debated about the most. These games were a lot of fun to play back in the day and have actually aged pretty well when I was play testing them to make sure they still worked. There is also Conker's Bad Fur Day and the only reason I'm selling this game is because I somehow wound up with two copies of it. I'm keeping the copy that has my completed game on it and selling this one.
So, what do my 'customers' consider the gem of the batch? Believe it or not, it's Mario Party 3. This one game sold for more than I ever expected it to. In fact, it's sold for more than any other game so far from any console. When I saw that, I was genuinely shocked. The only game I have left that stands a chance of topping it is Bad Fur Day (which ends this evening and is currently only $13 behind what Mario Party sold for).
Moving forward beyond this point, it's a lot of miscellaneous games from pretty much everything. I've got a good stack of PS2 games which I'm only selling because I have the HD version on PS3. I have a couple of PS3 games, some Gamecube games, a good stack of PC games and other various gaming items. I've looked into the value of what I have and I can say the highlights of my collection have already been sold. The newer stuff isn't worth as much as the older, but I also don't feel like holding onto them for another 15 years to see if their value goes up.
Looking past the actual games, I'll be moving into my collection of Nintendo Power magazines. I started subscribing near the beginning of the SNES era and stopped when the Wii was at it's peak. It's a lot of magazines that, like these old games, are just sitting there taking up space in my shed.
Thanks for reading and I'll catch you next time.
One thing I will say, however, is that this is not a complete sell-off of everything like the NES and SNES games were. I plan on keeping my N64 with some of my most-favorite games as I have a couple of friends who are interested in getting together and playing some of the old games. But still, I had the most amount of games from this generation than any other and the majority of them could go.
| The complete collection of games that I'm selling. |
So, what do my 'customers' consider the gem of the batch? Believe it or not, it's Mario Party 3. This one game sold for more than I ever expected it to. In fact, it's sold for more than any other game so far from any console. When I saw that, I was genuinely shocked. The only game I have left that stands a chance of topping it is Bad Fur Day (which ends this evening and is currently only $13 behind what Mario Party sold for).
Moving forward beyond this point, it's a lot of miscellaneous games from pretty much everything. I've got a good stack of PS2 games which I'm only selling because I have the HD version on PS3. I have a couple of PS3 games, some Gamecube games, a good stack of PC games and other various gaming items. I've looked into the value of what I have and I can say the highlights of my collection have already been sold. The newer stuff isn't worth as much as the older, but I also don't feel like holding onto them for another 15 years to see if their value goes up.
Looking past the actual games, I'll be moving into my collection of Nintendo Power magazines. I started subscribing near the beginning of the SNES era and stopped when the Wii was at it's peak. It's a lot of magazines that, like these old games, are just sitting there taking up space in my shed.
Thanks for reading and I'll catch you next time.
- Banjo Kazooie
- Banjo Tooie
- Diddy Kong Racing
- Cruis'n USA
- Mario Party 3
- Turok Dinosaur Hunter
- Turok 2 Seeds of Evil
- Turok 3 Shadow of Oblivion
- Turok Rage Wars
- Star Wars: Shadow of the Empire
- Forsaken 64
- Pilotwings 64
- Shadowgate 64
- Shadow Man
- Conker's Bad Fur Day
- Star Wars: Rogue Squadron
- NFL Blitz 2000
- Dr. Mario 64
- Body Harvest
- Wipeout
- Hybrid Heaven
- Mission Impossible
- Nuclear Strike 64
Labels:
n64
Saturday, January 31, 2015
Goodbye Old School Consoles - Round 2
I've been hanging onto my old consoles since I got them way back when and I've been telling myself it was for nostalgia. These were my childhood and a part of me didn't want to let them go. Now that the first two rounds are complete, I realized I never needed them in the first place. The memories of playing the games and the fun I had playing solo and with friends is better than having the consoles and games themselves. Having them just sit around is only serving one purpose: taking up space.
A second thing I learned is that because I had good taste in games and took care of my stuff, even when I was young, they're worth a lot of dough today! When I started eBay pricing them, I was amazed at the value they came up to. The original Mega Man for the NES was my top game so far coming in at $61, but even some of the ones I figured were common, like Link to the Past, went for over $50.
Anyways, I titled this post round two and it's actually a bit late because most of the second round, the Super Nintendo games, have already sold. Tomorrow, when I get my next batch of monthly free listings, I'm going to list the last 3 games (Donkey Kong Country trilogy) and the console itself online and it will be complete. I didn't list the DKC games with the rest because I wanted to play through them again. After playing some of the first game and all the way through the second, I decided it was enough and I'm ready to sell.
I do have to say, this round began bringing up some hard feelings. This includes my copy of Legend of Zelda: A Link to the Past which, if you've seen my other posts, was a very special game to me growing up. However, I've decided to part with the original because I also have the GBA version (with Four Swords) which I plan on keeping. So any time I want to play this classic (in a non Minecraft sense) I can fire up my DS (which I'm also keeping) and relive the original.
Back when the third Donkey Kong Country game came out, Nintendo Power had one of their contests to send in a photo showing your fastest completion time. I played my thumbs off and pulled in a time of 3h37m to 103% complete. I must have made duplicate prints on the photos because I still have a copy. Anyways, I send this in and my name is in one of the issues of Nintendo Power. I know I've got the issue of NP somewhere out in the shed, but that box is still buried. When I run across it, I'll take a snapshot of it as well. It wasn't until my name was published in this list, however, that I realized 103% wasn't "complete", that 105% was. I've since beaten it to that amount by using a code to turn off the checkpoint barrels in the levels (meaning you have to complete an entire level in one shot).
Once I'm through pruning down my games, my Nintendo Power and Strategy Guide collection is next to go. I was a long time subscriber of that magazine from the end of the NES era through the Wii and still have every single one. The oldest of which are in page protectors to keep them clean even... I'm weird, I know.
So, for posterity, here is my complete collection from the Super Nintendo.
A second thing I learned is that because I had good taste in games and took care of my stuff, even when I was young, they're worth a lot of dough today! When I started eBay pricing them, I was amazed at the value they came up to. The original Mega Man for the NES was my top game so far coming in at $61, but even some of the ones I figured were common, like Link to the Past, went for over $50.
Anyways, I titled this post round two and it's actually a bit late because most of the second round, the Super Nintendo games, have already sold. Tomorrow, when I get my next batch of monthly free listings, I'm going to list the last 3 games (Donkey Kong Country trilogy) and the console itself online and it will be complete. I didn't list the DKC games with the rest because I wanted to play through them again. After playing some of the first game and all the way through the second, I decided it was enough and I'm ready to sell.
I do have to say, this round began bringing up some hard feelings. This includes my copy of Legend of Zelda: A Link to the Past which, if you've seen my other posts, was a very special game to me growing up. However, I've decided to part with the original because I also have the GBA version (with Four Swords) which I plan on keeping. So any time I want to play this classic (in a non Minecraft sense) I can fire up my DS (which I'm also keeping) and relive the original.
| DKC 3 Time (flash+disposable camera=bad photo) |
Once I'm through pruning down my games, my Nintendo Power and Strategy Guide collection is next to go. I was a long time subscriber of that magazine from the end of the NES era through the Wii and still have every single one. The oldest of which are in page protectors to keep them clean even... I'm weird, I know.
So, for posterity, here is my complete collection from the Super Nintendo.
- Donkey Kong Country
- Donkey Kong Country 2: Diddy Kong's Quest
- Donkey Kong Country 3: Dixie's Double Trouble
- Mega Man X
- The Legend of Zelda: A Link to the Past
- Vegas Stakes
- Super Mario All-Stars
- Mario RPG: Legend of the Seven Stars
- Super Mario World
- F-Zero
- SimCity
- SimCity 2000
- Monopoly
- The Magical Quest: staring Mickey Mouse
Labels:
snes
Saturday, January 10, 2015
Goodbye Old School Consoles - Round 1
After over 25 years of gaming, I've finally decided to part with my old consoles. It is definitely not an easy decision to make as these games represent much of my childhood, but something that I need to do. I'm not going to get rid of 100% of everything, but the vast majority of it will be sold, especially the oldest generations.
To start things off, I dug out my original Nintendo Entertainment System and fired it up. After sitting in storage for nearly 18 years, the console fired up like it was nothing and worked just fine. In fact, all the games I put in worked good and those with memory still had the old save information. I did have to either blow our or re-insert all of them a few times, but they worked in the end.
It was a lot of fun playing these oldest games of mine again. Lots of memories. Everything is currently up on eBay right now so wish me luck.
For memory's sake, I laid everything out and took photos to remember what I once had. Here is the first phase of my collection sell-off: the NES.
To start things off, I dug out my original Nintendo Entertainment System and fired it up. After sitting in storage for nearly 18 years, the console fired up like it was nothing and worked just fine. In fact, all the games I put in worked good and those with memory still had the old save information. I did have to either blow our or re-insert all of them a few times, but they worked in the end.
It was a lot of fun playing these oldest games of mine again. Lots of memories. Everything is currently up on eBay right now so wish me luck.
For memory's sake, I laid everything out and took photos to remember what I once had. Here is the first phase of my collection sell-off: the NES.
- Super Mario Bros. / Duck Hunt
- Super Mario Bros. 2
- Super Mario Bros. 3
- Kirby's Adventure
- Mega Man 1
- Mega Man 3
- Deja Vu
- Gyromite
- RBI Baseball 3
- Double Dribble
- Blaster Master
- Dr. Mario
- Captain Skyhawk
- Flintstones: The Rescue of Dino and Hoppy
- StarTropics
- Tetris
- The Legend of Zelda
- Zelda II: The Adventures of Link
Labels:
nes
Tuesday, December 23, 2014
Minecraft - Link to the Past - Desert Palace
Work continues in my Legend of Zelda: A Link to the Past Hyrule build in Minecraft. I just finished work on the Desert Palace which brings my Light World up to about 75% complete. I'll move on to Kakariko next (which will go fast) and then the Lost Woods which might take a bit due to the sheer number of trees required.
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
Wednesday, November 26, 2014
Minecraft - Link to the Past Work Continues
Okay, so I've been back on a Link to the Past kick recently and have been working on it more than I should. Sue me... :-P
Anyways, I've completed the wooded section between Link's House and the lower section of Kakariko. I was dreading this because of the sheer number of trees in this section, but it turned out not to be bad at all. I laid out the basic foundation with just the stumps, then used MCEdit to copy/paste an already done tree on top of all the trunks. It actually didn't take long at all.
Another update I made was to the woods surrounding Link's house. Before, they were in-game grown trees (instead of the hand-crafted "Hyrule Tree"). They got the job done, but never quite looked right. Now I think they look a whole lot better if I do say so myself.
Another section that I have completed the roughing in portion is the lower half of Kakariko. You can see part of it in the first screenshot in this post. In order to accommodate the levels and still stay in sync with the rest of Kakariko, I wound up digging that section down into a valley. It works and I don't think it's too disruptive to the world design.
Plugging away and the half-way point is approaching. I'm 2/3 done with the Light World now and then it's on to the Dark World! The Dark World will go a lot faster as I plan to copy the entire Light World using MCEdit and Paste it down below. A quick find/replace with Grass for Mycelium and voila, a rough Dark World. Little bit of hand editing to the over-world and build the dungeons and call it good.
Anyways, I've completed the wooded section between Link's House and the lower section of Kakariko. I was dreading this because of the sheer number of trees in this section, but it turned out not to be bad at all. I laid out the basic foundation with just the stumps, then used MCEdit to copy/paste an already done tree on top of all the trunks. It actually didn't take long at all.
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| The wooded area. |
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| A closeup view of a single "Hyrule Tree". 2x2 stump, 7 blocks high, with 4 Glowstone in the leaves making each tree give off a little bit of light. |
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| Now where did he bury that |
Plugging away and the half-way point is approaching. I'm 2/3 done with the Light World now and then it's on to the Dark World! The Dark World will go a lot faster as I plan to copy the entire Light World using MCEdit and Paste it down below. A quick find/replace with Grass for Mycelium and voila, a rough Dark World. Little bit of hand editing to the over-world and build the dungeons and call it good.
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
Friday, November 21, 2014
Minecraft - Link to the Past Updates
It's been a long time since I stepped foot in my Link to the Past build in Minecraft, but I did just that and have made a good chunk of progress. I finished the light-world swamp area and the entrance to the desert. I've also laid out the ground work for Kakariko village and part of the Lost Woods. It's not much to look at yet, but it's progress nonetheless.
Now that 1.8 is out, we have many new blocks at our disposal and I really like what is now available. I need to go back through my world and see if any of the new blocks can benefit the rest of the map in terms of design. One place I know of off the top of my head is the Tower of Herra. Because of world height issues, I had to make each floor only 2 blocks high with a 2 block high floor so that the orange/blue "switches" wouldn't show from the floor below. Now that we have carpet, that's no longer an issue. I'll remove one layer of flooring to make each floor 3 high and replace the wool blocks with carpet tiles.
Below are some screens of the recent progress. I'll post more when I have more work done.
Now that 1.8 is out, we have many new blocks at our disposal and I really like what is now available. I need to go back through my world and see if any of the new blocks can benefit the rest of the map in terms of design. One place I know of off the top of my head is the Tower of Herra. Because of world height issues, I had to make each floor only 2 blocks high with a 2 block high floor so that the orange/blue "switches" wouldn't show from the floor below. Now that we have carpet, that's no longer an issue. I'll remove one layer of flooring to make each floor 3 high and replace the wool blocks with carpet tiles.
Below are some screens of the recent progress. I'll post more when I have more work done.
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| The Swamp Area is now complete. |
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| Entrance to the Sewer area. |
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| Flood Gate room. |
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| The path to the desert area. |
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| The very roughed in desert area. |
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| Paths are in place for Kakariko. I've doubled the scale of the village to help it fit in the world since I have extra space. It will also make the houses much less cramped once constructed. |
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| Taking advantage of the better render distances to show off an overview of most of the world. Here is Hyrule Castle and the Eastern Palace. |
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| Overhead view of the lake and swamp. |
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| Sanctuary and Death Mountain. |
Labels:
link to the past,
minecraft,
pc,
The Legend of Zelda
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