Wednesday, November 26, 2014

Minecraft - Link to the Past Work Continues


Okay, so I've been back on a Link to the Past kick recently and have been working on it more than I should. Sue me... :-P

Anyways, I've completed the wooded section between Link's House and the lower section of Kakariko. I was dreading this because of the sheer number of trees in this section, but it turned out not to be bad at all. I laid out the basic foundation with just the stumps, then used MCEdit to copy/paste an already done tree on top of all the trunks. It actually didn't take long at all.

The wooded area.
Another update I made was to the woods surrounding Link's house. Before, they were in-game grown trees (instead of the hand-crafted "Hyrule Tree"). They got the job done, but never quite looked right. Now I think they look a whole lot better if I do say so myself.
A closeup view of a single "Hyrule Tree". 2x2 stump, 7 blocks high, with 4 Glowstone in the leaves making each tree give off a little bit of light.

Now where did he bury that ocarina flute?
Another section that I have completed the roughing in portion is the lower half of Kakariko. You can see part of it in the first screenshot in this post. In order to accommodate the levels and still stay in sync with the rest of Kakariko, I wound up digging that section down into a valley. It works and I don't think it's too disruptive to the world design.

Plugging away and the half-way point is approaching. I'm 2/3 done with the Light World now and then it's on to the Dark World! The Dark World will go a lot faster as I plan to copy the entire Light World using MCEdit and Paste it down below. A quick find/replace with Grass for Mycelium and voila, a rough Dark World. Little bit of hand editing to the over-world and build the dungeons and call it good.

Friday, November 21, 2014

Minecraft - Link to the Past Updates


It's been a long time since I stepped foot in my Link to the Past build in Minecraft, but I did just that and have made a good chunk of progress. I finished the light-world swamp area and the entrance to the desert. I've also laid out the ground work for Kakariko village and part of the Lost Woods. It's not much to look at yet, but it's progress nonetheless.

Now that 1.8 is out, we have many new blocks at our disposal and I really like what is now available. I need to go back through my world and see if any of the new blocks can benefit the rest of the map in terms of design. One place I know of off the top of my head is the Tower of Herra. Because of world height issues, I had to make each floor only 2 blocks high with a 2 block high floor so that the orange/blue "switches" wouldn't show from the floor below. Now that we have carpet, that's no longer an issue. I'll remove one layer of flooring to make each floor 3 high and replace the wool blocks with carpet tiles.

Below are some screens of the recent progress. I'll post more when I have more work done.

The Swamp Area is now complete.

Entrance to the Sewer area.

Flood Gate room.

The path to the desert area.

The very roughed in desert area.

Paths are in place for Kakariko. I've doubled the scale of the village to help it fit in the world since I have extra space. It will also make the houses much less cramped once constructed.

Taking advantage of the better render distances to show off an overview of most of the world. Here is Hyrule Castle and the Eastern Palace.

Overhead view of the lake and swamp.

Sanctuary and Death Mountain.